AN ADVENTURE IN EIGHT LIGHTS
The Legend of Hanukkah Hippo
THE EIGHT NIGHTS
Choose your adventure
Three adventures · saved on this device
Find Judah by the well. Take his mallet, then head east twice.
ONE FLAME CAN CHANGE THE WORLD
Asmodeus stole the eight flames. Bubbe kept the shamash burning. Now your hippo hero carries it east, into the Olive Groves.
Move Arrows / WASD Hammer / talk Z / Space
Use item X Change item C Inventory Enter
Four-chapter preview · Saves automatically on this device.
Visit Bubbe’s stove to heal. At full hearts, your hammer flies.
About the first four nights
The first four chapters of Benjamin Newman’s game design: Judea, the Olive Groves, Frying Flats, Hippo Marsh and Gelt Hills. Explore the Oil Press, Latke Furnace, Sunken Mikveh and Gelt Mines. Recover the Dreidel, Jelly Bombs, Snorkel and Strength Band, and restore four flames. Nights Five–Eight and the Temple are planned chapters.